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V5 - Unreal Plugin Overview
V5 - Unreal Plugin Overview

Quick overview and summary of our support articles

Written by Faisal Ramady
Updated over a week ago

Why the Unreal Plugin?

High-frequency updates and the complexity of CAD and BIM have historically limited the adoption of real-time rendering in AEC. Assets end up being hard-coded which means a new game needs to be deployed each time there is an update, and it’s difficult to access the BIM data for other workflow tasks such as BI analytics, project management, and operations.

The Unreal Plugin provides you with a convenient way to dynamically load any BIM models from the cloud ( straight to your custom Unreal App. Here is the summary of the articles to help you get started with connecting 3D Repo to Unreal Engine:

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